
Shape Language is how I think. It's how I see a brief, a mood, a reference and translate it into something that feels inevitable on screen.
I'm a CGI Generalist and Motion Designer. It started in 2014 in television with 2D motion, editing, deadlines. After years building an eye for storytelling and timing, I shifted fully into CGI and VFX.
Four years deep into that world now, working across commercials, VFX, product visualization, cinematics, and short film. Every project came with its own surprises.
The clearest proof of where that road leads: my first fully CGI short film, solo, full pipeline, every single frame a conscious decision. That project didn't just test my skills. It showed me exactly what kind of work I'm here to do.
That work lives somewhere between obsessive realism and controlled chaos. Influenced by music, nature, and cinema, there's a certain wildness in how I approach a scene. The kind that makes a frame feel lived-in rather than generated.
I believe the right image, built with intention, can make someone stop, really stop, and feel something.· Working principle · 01 If you're working on a commercial, a cinematic, a product launch, or something harder to categorize, and you need someone who thinks in images as much as in pipelines, you're in the right place. Bring a real vision. I'll bring the rest.